Changelogs [5/29]

29 May 2025 (17:40) by Archlight Team

Fixed an issue where specialization was not reaching max level.,

Fixed an issue where legendary chef’s food craftsman bonus storage was not working correctly.,

Fixed an issue where enflaming had incorrect cooldown precision.,

Fixed an issue where T4 life leech had incorrect chance or heal values.,

Fixed an issue where grasping paralyze tier amount was not applied correctly against players.,

Added Golden Talon Relic to be Tier 10.,

Changelogs [5/23]

23 May 2025 (12:32) by Archlight Team

Fixed an issue where Solar and Chaos gems were not giving power.
Fixed an issue where players could overwrite an occupied jewel slot.
Fixed an issue where the Green Perch had an incorrect spawn chance.
Added the Legendary Archlight Key to the Gold Merchant’s inventory.
Increased the spawn chance of Voidlings from slime-related sources.
Removed Cyclop's Toe from profession items.
Fixed an issue where the Golden Outfit display bonus was lost when relogging.
Fixed an issue where Shisui Blade was only adding one of the displayed stats.
Fixed an issue where Gunslinger rounds were not saved in the bot config after relogging.
Reduced the amount of void mysterious powder required to craft dark stones from 20 to 2.

Balance Changes

Berserker
Spinning Blades: Damage increased by 15%.
Strong Spinning Blades: Damage increased by 10%.
Base Weapon Damage: Increased from 26 to 29.

Guardian
Sunlight Storm: Cooldown reduced from 15s to 14s.
Sunlight Storm: Damage increased by 10%.
Sunfire: Damage increased by 10%.
Holy Retribution: Damage increased by 10%.

Bard
Sound Explosion: Damage increased by 15%.
Lightstorm: Damage increased by 10%.

Druid
Subzero: Damage increased by 25%. Cooldown increased from 14s to 20s.
Eternal Winter: Damage increased by 20%. Cooldown increased from 8s to 14s.
Wrath of Nature: Damage increased by 20%. Cooldown increased from 8s to 14s.

Sorcerer
Rage of the Skies: Damage increased by 20%. Cooldown increased from 8s to 14s.
Hell’s Core: Damage increased by 20%. Cooldown increased from 8s to 14s.
Electrical Surge: Damage increased by 10%.

Tamer
Stampede: Cooldown reduced from 15s to 12s.
Mudslide Frenzy: Cooldown reduced from 15s to 12s.
Gorilla: Damage increased by 10%.
Wolf: Damage increased by 10%.

Changelogs [5/12]

12 May 2025 (17:17) by Archlight Team

Fixed an issue where Gunslinger’s Explosive Rounds damage was not being properly calculated.

Fixed an issue where top-rank crafting profession bonuses not applying correctly.

Fixed an issue where Reaper’s furniture showing outdated values on the buff.

Fixed an issue where stamina was regenerating while it was locked and below 4 hours.

Fixed Reaper’s Clock bonus message and description inconsistencies.

Fixed Reaper’s Clock monster essence bonus not applying correctly on character panel

Fixed incorrect prices for Forged Polishing Oil and Sigil Pieces in crafting.

Fixed some internal issues.