Changelogs [5/16/2026]

16 May 2026 (16:33) by Archlight Team

Added the Training Boost Token to the Token Exchange NPC.

Fixed Archer movement speed traits incorrectly showing the haste icon, which could prevent the bot from casting Swift.

Fixed an issue with some Lavaforged Weapons not behaving correctly with certain skills.

Fixed an issue affecting the market.

Fixed All Stats Soul Shards giving flat stats instead of percentage-based stats.

Fixed an issue where stacked Mimic Scrolls could be consumed all at once.

Fixed an incorrect EXP cap below level 1500.

Fixed stamina bonus being applied while stamina is locked.

Abaldar’s Doors Are Open + Additional Patch Notes

14 May 2026 (15:41) by Archlight Team

Additional Patch Notes — Prestige Requirement Changes

Olympus

Olympus: Stheno Island prestige level requirement has been reduced from 2 to 1.

Olympus: Medusa Island Bounties prestige level requirement has been reduced from 3 to 2.

Olympus: Hades Citadel Bounties prestige level requirement has been reduced from 4 to 3.

Euryale Quest (Darkness) prestige level requirement has been reduced from 11 to 7.

Stheno Quest prestige level requirement has been reduced from 2 to 1.

Stheno Quest (Darkness) prestige level requirement has been reduced from 12 to 7.

Medusa Quest prestige level requirement has been reduced from 3 to 2.

Medusa Quest (Darkness) prestige level requirement has been reduced from 13 to 8.

Hades Quest prestige level requirement has been reduced from 4 to 3.

Hades Quest (Darkness) prestige level requirement has been reduced from 14 to 9.

Lernaean Hydra Quest prestige level requirement has been reduced from 5 to 4.

Darkness Otherworlds

Darkness Otherworlds Frost Hunt 1 prestige level requirement has been reduced from 3 to 2.

Darkness Otherworlds Static Hunt 1 prestige level requirement has been reduced from 4 to 3.

Darkness Otherworlds Hunt 1 prestige level requirement has been reduced from 5 to 3.

Darkness Otherworlds 1 prestige level requirement has been reduced from 5 to 3.

Darkness Otherworlds 2 prestige level requirement has been reduced from 5 to 3.

Additional Darkness Areas

Cursed Samurai Lands AD 1 prestige level requirement has been reduced from 5 to 3.

Cursed Samurai Lands AD 2 prestige level requirement has been reduced from 8 to 5.

Cursed Samurai Lands AD 3 prestige level requirement has been reduced from 10 to 6.

Asura AD 1 prestige level requirement has been reduced from 5 to 3.

Asura AD 2 prestige level requirement has been reduced from 8 to 5.

Asura AD 3 prestige level requirement has been reduced from 10 to 6.

Corrupted Caves AD 1 prestige level requirement has been reduced from 5 to 3.

Corrupted Caves AD 2 prestige level requirement has been reduced from 8 to 5.

Corrupted Caves AD 3 prestige level requirement has been reduced from 10 to 6.

Armored Ninja's Fortress AD 1 prestige level requirement has been reduced from 5 to 3.

Armored Ninja's Fortress AD 2 prestige level requirement has been reduced from 8 to 5.

Armored Ninja's Fortress AD 3 prestige level requirement has been reduced from 10 to 6.

Swamp Berserker Lands AD 1 prestige level requirement has been reduced from 5 to 3.

Swamp Berserker Lands AD 2 prestige level requirement has been reduced from 8 to 5.

Swamp Berserker Lands AD 3 prestige level requirement has been reduced from 10 to 6.

Darkness AD Areas

Darkness Gorger Inferniarch AD 1 prestige level requirement has been reduced from 5 to 3.

Darkness Abyssal Howler AD 1 prestige level requirement has been reduced from 5 to 3.

Darkness Mirage Warden AD 1 prestige level requirement has been reduced from 5 to 3.

Darkness Moles AD 1 prestige level requirement has been reduced from 6 to 4.

Darkness Carniphilas AD 1 prestige level requirement has been reduced from 7 to 4.

Darkness Pirates AD 1 prestige level requirement has been reduced from 8 to 5.

Darkness Orcs AD 2 prestige level requirement has been reduced from 9 to 6.

Darkness Urmahlok the Pristine AD 1 prestige level requirement has been reduced from 10 to 6.

Darkness Urmahlok the Pristine AD 2 prestige level requirement has been reduced from 10 to 6.

Darkness Oasis AD 1 prestige level requirement has been reduced from 10 to 6.

Darkness Oasis AD 2 prestige level requirement has been reduced from 10 to 6.

Darkness Oasis AD 3 prestige level requirement has been reduced from 10 to 6.

Darkness Olympus Areas

Darkness Euryale Island 1 prestige level requirement has been reduced from 15 to 7.

Darkness Stheno Island 1 prestige level requirement has been reduced from 15 to 7.

Darkness Medusa Island 1 prestige level requirement has been reduced from 13 to 8.

Darkness Hydra Lair prestige level requirement has been reduced from 14 to 9.

Darkness Hades' Citadel 1 prestige level requirement has been reduced from 14 to 9.

Darkness Hades' Citadel [Deeper] 1 prestige level requirement has been reduced from 14 to 10.

Darkness Hades' Citadel [Deeper] 2 prestige level requirement has been reduced from 15 to 10.

Darkness Hydra Lair prestige level requirement has been reduced from 15 to 10.

Darkness Hades' Citadel 2 prestige level requirement has been reduced from 15 to 10.

Darkness Medusa Island 2 prestige level requirement has been reduced from 15 to 10.

Darkness Stheno Island 2 prestige level requirement has been reduced from 12 to 10.

Darkness Euryale Island 2 prestige level requirement has been reduced from 11 to 10.

Abaldar Donations Are Open — 50% OFF All Season + Additional Patch Notes

12 May 2026 (16:14) by Archlight Team

Additional Pre-Launch Changes, Doorbusters and 50% Donations are open!


The gates are opening, the new era is almost here, and we’re going big for Abaldar.

Starting now and lasting until the end of the Abaldar season, all donations are 50% off.

That means every donation made this season is available at half the usual cost — whether you’re preparing for launch, grabbing your season essentials, hunting cosmetics, or supporting Archlight as we kick off the new era.

We don't want this 50% discount to devalue the amount of changes, new systems and improvements the team has worked incredibly hard on for this new Abaldar Season



New Season Doorbuster: Magma Box
 


This is the new launch bonus included FOR FREE with the largest pack.
It is also a cross-server Doorbuster, meaning you will receive it on Legacy as well.

For Abaldar launch, the new Doorbuster is the Magma Box.

Each Magma Box lets you choose between:

Enchanted Glint Shader Token
 

 

Use this token to unlock the Glint Shader, granting +2.5% Monster Essence and a 10% increased chance to find Slimes.

The bonus is locked and only becomes active on Legacy.

Magma Core Backpack

A molten-core backpack forged to carry more than supplies — it radiates volcanic power wherever it goes.

While equipped or carried in your inventory, it grants +2.5% Monster Essence and +2.5% Critical Chance.

Volume: 100

Magma Core Relic

A volatile relic burning with the heart of a living volcano, able to shift between raw destruction and hardened defense.

While carried in your inventory, the offensive version increases your overall damage by +2%.

Use the relic to transform it into its defensive version.

While carried in your inventory, the defensive version increases your resistances by +2%.

The Magma Box will also be available separately for 4 LATs each from the Living Archlight Tokens NPC, so players who want more can pick up additional boxes during the season. Purchases made through the LAT NPC will also be cross-server.

This bonus is only available while it remains on the donation page. Once  gone from there, it is gone for good. This is your chance to stand out and secure these rare and limited bonuses
 

Living Archlight Token Store

Magma Box - 4 Living Archlight Tokens

Contains one of the following Magma launch rewards: Enchanted Glint Shader Token, Magma Core Backpack, or Magma Core Relic.

Starter Pack

A new Starter Pack is now available for 4 LATs.

It contains a full starter set, including:

Both weapons, armor pieces, backpack, Oblation Ring, and Oblation Amulet.

The items have similar upgrade cap to iceforged, but their tier are lower, so you're still able to get new items. Equipment upgrade cap: 20 Weapon upgrade cap: 25

Soul Shard Box

Added the Soul Shard Box, available for 1 LAT.

When used, you can select one of the currently available Soul Shard types.

New LAT Consumables

Experience Boost 
+50% Experience for 2 hours
 

Monster Essence Rate Boost
+50% Monster essence for 2 hours
 

Loot Rate Boost
+50% Loot Rate for 2 hours
 

Attack Power Boost
+20% Attack Power for 2 hours
 

Profession Experience Boost
+50% Profession Experience for 2 hours

Each consumable lasts 2 hours.

Each LAT grants 3 consumables of the selected type.


Referral Rewards Are Live

Bring your friends into Archlight and earn together. Every player now has a personal referral code available on their My Account page.

When a new player uses your referral code and makes their first donation, you earn 10% back in Archlight Coins, and they receive a 10% bonus on their first purchase.

There is no referral limit, and referral rewards never expire — invite friends, share your code, and keep earning throughout the season.

 

 

Races

First 75 players to reach level 50 in two different professions.

Emerald Sphinx Mount [Cross Server Heirloom]

On Legacy, this cosmetic is Tier 3 Health/Mana

 

 

 

First 100 Players to reach Prestige 5

Feral Trapper Outfits [Cross Server Heirloom]

On Legacy, this cosmetic is Tier 4 Attack Power
 

 

 

First 75 players to slay Darkness Hydra

Aerial Disciple Outfits [Cross Server Heirloom]

On Legacy, this cosmetic is Tier 5 Attack Power/Monster Essence
 

 

 

All players to obtain 500 achievement points

Reliable Ram [Cross Server Heirloom]

On Legacy, this cosmetic is Tier 4 Monster Essence

 

 

All players to obtain 1000 achievement points

Phoenix Evoker Outfits [Cross Server Heirloom]

On Legacy, this cosmetic is Tier 5 Attack Power

 

 

 

 

 


ArchPass Rewards

Level 50

Bat Knight Outfits [Cross Server Heirloom]

On Legacy, this cosmetic is Tier 3 Monster Essence

 

 

Level 100

Guardian Lion [Cross Server Heirloom]

On Legacy, this cosmetic is Tier 4 Attack Power
 

 



Additional Pre-Launch Changes

Rift Knife & Dimensional Finder

The Rift Knife Quest now also rewards the spell Dimensional Finder.

The old quest that previously rewarded Dimensional Finder is now repeatable every 24 hours.

This repeatable quest now rewards a significant amount of levels.

Professions

Stone Breakdown System Returns

The Stone Breakdown System is back.

This can now be done through Blacksmithing, with no profession level required.

Relic Stones can be broken down into 1–5 Awakened Stones.

Awakened Stones can be broken down into 1–5 Legendary Stones.

Legendary Stones can be broken down into 1–20 Upgrade Stones.


Dark Bosses Quest

The Dark Bosses Quest is now repeatable every 24 hours.

Added new Dark Bosses rewards.

Added a Mirage Depths requirement to access Olympus.


Bestiary Changes

Added a counter showing how many times a player has purchased All Stats.

Character Window Updates

Added the following stats to the Character Window:

Slime Loot Find Chance

Darkness Shard Find

Double Gather Chance

 


Balance Changes

Reduced Darkness Olympus boss attack strength by 30% to better fit the increased damage-taken mechanics during quests.

Golden Dungeon

Reduced all monster damage by 25%.

Cultist Dungeon

Reduced the amount of monsters near the stairs and reduced the overall monster density throughout the dungeon.


 

PvP Changes

PvP Damage Reduction Stat

Added a 90% damage reduction cap.

Changed the base value from 0.05 → 0.2.

 

Class Changes

Berserker

Removed the previous effect:

“Damage increased by 20% while below 40% health.”

New effect:

Berserker now gains 2% extra damage for every adjacent enemy, up to 20%.

Fierce Berserker

Fierce Berserker now gains 1% extra damage for every adjacent enemy, up to 10%.

This stacks with the base Berserker effect, allowing up to 30% total bonus damage when surrounded.

 

 

Rogue

Removed the previous effect:

“Dealing damage to a target’s back deals 15% increased damage.”

New effect:

Rogue now deals 10% more damage if the target is bleeding.

 

 

Death Knight

Added a new trait:

Death Knight now receives 30% reduced damage while in group quests.


Fixes

Fixed Gunslinger’s Critical Impulse not stacking up to its maximum.

Fixed store updates not applying correctly to all online characters on the account after spending coins or heirloom points.

Fixed Darkness Olympus Hydra mechanics casting multiple times during solo fights.

Fixed Hexblade – Hex Execution, where consumed hex marks were not increasing damage and were not applying corrupted hex marks to the target.

Fixed Boar Ride mount issues when mounting, unmounting, and changing worlds.

Fixed auto-attack speed inconsistencies related to range for hybrid vocations.

Fixed auto-attack speed inconsistencies when changing targets.

Fixed Frostbite Glyph not increasing damage correctly.

Fixed Druid – Merklin Form effects not persisting after world change.

Fixed Druid – Cat Form effects not persisting after world change.

Fixed some conditions not persisting after logout.

Fixed Haunted Town Dungeon missing the Dark Haunted Bat boss.

Fixed players actually dying on raid bosses after the first “death.”

Fixed several Talent Tree node and notable descriptions.

Fixed Monster Essence bonuses not updating correctly in the UI.

Fixed general Monster Essence bonus multipliers.

Fixed Guild Island Training Area chest room not giving stamina correctly.

Fixed Zaqor’s Tower last floor exploit where players could stay on the boss spawn spot and avoid Firestorm.