Changelog June 24th

24 June 2024 (16:28) by Archlight Team

Supreme Stats will no longer be able to be reset while in combat.

 

Added Threat Meter to Archangel and Bialzhar. They will now be displayed while "only show bosses" battle filter is toggled.

 

Added Pet Water Elemental to Alvaro's shop for 50 Raid Points. It grants +4 all stats.

 

Sarandiel Raid Dungeon exit teleport will now be spawned at the beginning of the fight in a fixed position to avoid multiple teleports being mistakenly spawned, prevent players from completing the dungeon.

 

A few internal fixes have also been pushed.

Changelog June 20th

20 June 2024 (16:31) by Archlight Team

A few optimizations aiming to reduce lag have been pushed.

 

Dominik will now exchange Darkness Olympus weapons. It costs 1 Weapon Exchange Token.

 

The Sarandiel Raid Boss Dungeon boss cutscene has been slightly modified in hopes to address the issue of the fight not properly starting.

 

PvE Raid mode will no longer consider other player enemies. Despite not applying damage currently, the system was considering players enemies, causing some spells to apply debuffs. Furthermore, this change should also help reduce the latency spikes.

 

Fixed an issue with Summon Scaling, where Physical Damage stat was not properly scaling Tamer Summons auto attacks.

 

Fishing Lure will no longer be consumed on use. Additionally, it can be used multiple times, even if the user has already consumed one. This is a temporary measure until the issue of the bonus vanishing is properly fixed.

 

Darkness Otherworlds Elemental Drake will now drop Dark Matter and Darkness Shard.

 

Updated the description of Gem Exchanger Token, mentioning it can exchange up to 8 gems.

Balancement and Miscellaneous Changes

19 June 2024 (16:48) by Archlight Team

Balancement

Archer

Base weapon damage increased from 26 to 29.

 

Berserker

Adding points to Rampage Awakening Spell will no longer increase the auto attack damage.

Decreased the Attack Speed from Auto Attack Awakening Guaranteed Effect from 1.5% per auto attack up to 10%, to 0.5% per auto attack up to 7.5%.

 

Corsair

Cards Effects combo (fire + energy) - damage increased from 50% to 60%.

 

Guardian

Sunfire base damage increased from 128 to 141.

 

Gunslinger

Base weapon damage increased from 17 to 19.

Thunderbolt Rounds damage increased from 80% to 85% of the original value.

 

Necromancer

Arcane Artifact [Tier 1]: no longer affects Reaper's Touch, instead: Gathering Fear is casted again after 1 second, triggering Awakening Effects, if any.

Corrupted Artifact [Tier 1]: no longer affects Reaper's Touch, instead: Increases Gathering Fear damage by 40%.

 

Rogue

Blade Storm base damage decreased from 220 to 198.

Fan of Knives base damage decreased from 365 to 347.

 

Glyphs

Fixed an issue where the following spells were not properly triggering Echo: Smoke Bomb, Knife Cascade, Blade Storm and Blood Harvest.

 

Enchantment

Enflaming cooldown has been reduced from 2/1/0.5 seconds to 1.5/0.75/0.35 seconds.

 

Miscellaneous

Players that kill monsters while having stamina locked or no stamina will no longer have a chance to spawn an Elite Monster.

Fixed an issue where trying to see item hover information while inspecting a player wouldn’t appear if said item had rarity stats.

While we work on optimizing systems to prevent lag, we will be opening the World #4 to better distribute the player load.

 

Living Archlight Token Shop

Easter Bunny Egg Furniture - 4 LATs

Using this furniture grants 2% resistance for 23 hours.

 

Easter Evil Egg Furniture - 4 LATs

Using this furniture grants +8 all stats for 23 hours.

 

Easter King Frog Egg Furniture - 4 LATs

Using this furniture grants +15% loot slimes and +15% gold nugget find for 23 hours.